___Briza of tribe Dunkara._________________
“Traditions may define us, Mamusa, but currently they do not protect us. The only way is to change like the lands around us, adapt and survive.” The conversation leading to her departure continuously circulated in her mind, each step away from the tribe's territory felt heavier on a path that alienated her further from who she was. “I will do what is necessary.” “Exile.” The grand gates of trade house Hlaalu appeared overwhelming.
|Name:||Briza Tilias Dunkara.|
|Date of birth:|
|16th of Rain's Hand, 2E 496.|
|Hometown:||Ald'ruhn. (Close by, not where the other tribe is in ESO.)|
|Current Residence:||Kvatch county.|
|Official occupation:||Priestess, landlady.|
|Pantheon:||Velothi traditions, Dibella.|
Physical description:At first glance:
She may be, in the eyes of many peers, a typical dunmer at first glance. Her skin tone is a soft, deep grey of the darker spectrum, and with vibrant purple hued eyes that seem to match the dark shade of skin well, reflecting a somewhat mild and friendly appearance, if not exotic. White, fine hair is a strong contrast to her complexion. For most her years it’s grown wild and long, but recently cut very short. Which with fine and plenty hair makes it difficult to tame, so she often sticks it behind her tapered ears. She is usually fully covered, dress or pants, her whole figure dressed in often mostly practical but not cheap clothing. Tattoos can be spotted creeping up her neck, and at closer study when she comes within view, she has a ‘good’ scar adorning left cheek and lower eyelid. And always a very somber, ponderous look to her purple eyes.
Briza has a athletic figure, mainly. She would say her greatest features are her full lips and wide hips. Her work as a templar, a soldier, for a long time, have given a muscle mass abundance, but her elven lanky features seems prominent rather than a bulky form. The term ‘farmer muscles’ applies.
In truth, she struggles to blend in. She puts a lot of effort into her clothing, when it isn’t normal labor clothe, and it’s seen often as awkward attempts.
Although in certain light often similar to the red eyes of her species, Briza’s bears the eyecolor of purple. She isn’t aged physically, but her expression tells many tales and of many cycles history. Besides it, another distinct feature are her tattoos:These depicts her youthful life as "stereotype" ashlander; azura and mephala worship.
On her back she has portrait of a female warrior in front of two moons. She's in traditional crude insect carapace armor, but halfly encompassed by a colorful fine-patterned red shawl; lower right portion of the shawl transforms into a web, which proceeds into thicker lines encasing this particular image. The warrior one free arm holding long blade positioned to strike. Ash's grey body skin left without ink to make her hair, which in contrast with shades and dark lines, looks pretty similar to her own. Many of the tattoos are encased by a frame of what appears spiderlegs, and there's many contrasts in the images hidden in the puzzle spread over her body, which symbolizes Mephala.
Always seen wearing:
- A ring of silver tangled around finger like vines.
- Often a grey satchel with intricate designs, which carries her glasses and a pendant she’s too careful to wear.
- Often a red shawl.
Alignment: Neutral good. (Maybe.)
On the surface:
Extremely polite and always attempts to show the proper amount of respect to any and all. She is hardworking, and in her mind always working, so she doesn't make any accidental mistakes. And the toll shows as she doesn't get much rest. She has a bad habit of sneaking - a mentality deeply rooted in the subconscious.
Beneath the surface:
Marital status: Happily married.
Hobbies: Studying the universe and its magical elements.
Relationships:Married and with a often missed adoptive daughter, somewhere out in the world.
Distant relatives in Vvardenfell. The Farseer from her old tribe have taken residence with the Tilias family.
Briza have recently discovered her tribe's history since her departure from Vvardenfell, and have learned where the majority of survivors have taken refuge. Her bond to these people are as strong as the bond to family of blood, as it often is in smaller tribal cultures. During the same discovery, she had to bury her only remaining family, her brother Beldrose.
Skills and abilities.Pyromage: Being a dunmeri creature, Briza is keen with magic. Her teachings has been destructive magic and conjuration with the element of fire in focus. Fire isn't just fire. It's a process that provides warmth and light; energy and electromagnetic radiation. Consider her an expert.
Mysticism: A personal passion of Briza, a study that fascinates her. Her knowledge in mysticism is limited and somewhat aligned with her talent in destructive magic. However, she attempts to go as deep possible in her studies, to unravel the truth for better understanding.
Alchemy: Briza have long had a need to ease pain. She have suffered many injuries through battle and chronicle damage from some. Her knowledge is apprentice level, she really only concocts pain-relieving medicine. (Opium, and the likes.) Her main difficulty is nerve damage in left arm.
Spoiler: Ash, more insight in the person.Show
Briza’s original, the “Ash accident.”: Baston Build that wall.
Briza, the vigilant: Hans Zimmer, you can save them all.
Ara (Ash), the small demon: Frankenstein’s monster, Henry Jackman.