"There are three absolute truths... the stronghold, the grudge, and the fury of Malacath."
"There was a time when our clan would do the work of the Covenant. We swallowed the foul taste of calling ourselves allies with our traditional enemies in order to guarantee Orsinium would rise again. We followed Kurog. We were misled. We were deceived. We were nearly destroyed by keeping our eyes in the distance and never looking at what was right in front of us. An old grudge festered and by all rights we should be dust... but we aren't. We are Orsimer. We do not die so easily. And so we have not. Mor'Grumaar rises again and this time we stand for ourselves.... Clan Grumaar. We stand for our people... for the Orsimer. We stand for our home... for Wrothgar and for Mor'Grumaar! Let no one think that they can best us, for surely cannot!"
Founded in the months prior to the Elder Scrolls Online's launch, Mor'Grumaar was one of the first Orcish Roleplay Guilds to thrive in this community. For the longest time the guild went dormant as members left and went to other games or pursued other interests within ESO. Years later Mor'Grumaar was revived under the Orcs of Tamriel Hub Guild, but ultimately it has been decided that there is too much potential, and so Mor'Grumaar as a guild rises again!
We are first and foremost a roleplaying guild centered around a clan of Orsimer people. Make no mistake, we follow the lore of a traditional stronghold with a number of important changes to better facilitate a functional guild where its members can embrace their creativity and storytelling. Elements of our lore involve a chieftain who is far more open minded about families being allowed in his stronghold outside of his own, an embracing of all orcs and not just the most traditional. While the leadership in RP may expect the clan's members to gradually learn the ways of their people, we are not against bringing Orsimer that come from atraditional backgrounds such as city orcs or even those who follow the likes of Trinimac. Of course that comes with a caveat, and that is that choices and consequences - whether simple background stories or choices in guild RP - matter.
At it's heart, Mor'Grumaar is here to provide an immersive backdrop for its members - a living breathing stronghold that will have stories told about its members from the newest of new bloods to the chieftain himself. Everyone has a role to play, and everyone who joins us will get to experience a guild that has years of history behind it.
Our goals are as follows:
To foster a heavy and lore appropriate roleplaying atmosphere for those who play Orsimer of a traditional origin. While there are some changes to the traditional stronghold within the clan, it is largely kept in the spirit of what we know about the Orcs via questing in Wrothgar and even in TES5 (albeit without the history!)
To provide a sanctuary for those that wish to roleplay a barbaric character and may not have many options outside the traditional "everyone bands together" fare or the mercenary companies.
To provide a unique experience for the member base that cannot be found anywhere else. In a sea of noble houses of both man and mer, of monstrous vampire dens and criminal underworlds, we are going to provide a place where those who want to embrace their inner orc and immersive themselves in the culture of this proud warrior race.
The guild has been successfully rebuilt, and our membership has considerably grown. We have both an enjin and a discord server! If you are interested, first you should be aware of exactly what we are looking for:
Orc Roleplayers. We want you if you play an Orc and want to join a clan. Orsimer Roleplayers are finite in number and while we are not against close allies that come around the stronghold or even hang out in our discord we also want to keep our guild filled with the pariah folk. There are many guilds that are multi-race, multi-cultural, but as an orcish stronghold in the most northern reaches of Wrothgar, we want this guild to be for Orcs and only for Orcs.
Activity as a must. We are going to host many RP nights, Events, Content Nights, and casual unplanned get togethers every month. Alt characters are expected to attend at least three of these in a given month while main characters are expected at least four. We understand that not everyone can attend everything, nor do we expect it, but we highly encourage players to participate and embrace everything we will be offering!
Maturity. We will not allow anyone under 18, and we ask that all members remember that they are adults. OOC drama will not be tolerated, while IC drama will be welcomed! Folks should come to the officers if they have any problems with other members and handle any OOC conflicts with maturity.
Cliques will not be tolerated. Everyone will have preferred folks that they enjoy to interact with just as characters will have those they are closer with, but we want to see members interacting with each other at least on a semi regularly basis. A stronghold should feel in many ways like one big occasionally brutish family. We may not all get along, but in the end we'll stand together!
Here is who to contact:
@Rykoth (in game,) Rykoth#4587 (discord)
@dastardlygentleman (in game,) DapperOrc#7182 (discord)
@Athryie (in game,) Athyrie#8690 (discord)
@SomethngFierce (in game,) Peg#3903 (discord.)
As we approach the new year Mor'Grumaar is threatened with a bold enemy that is far more threatening than any troll, elf, daedra, vampire, or werewolf could pose: inactivity. It is the greatest threat to not only our guild but to all Orc guilds! We're not going to let that stop us. In the words of many a warrior: nobody bests an Orc!
So for that I am announcing our January 2019 Recruitment Drive!
What is this you speak of?
This is an effort to spark some new life into the guild and hopefully into Orsimer Roleplayers. This is an effort to spark interest in those who do not currently play Orsimer! There will be ample RP opportunities for Orcs and non Orcs alike (though Orcs are what can join Mor'Grumaar, non Orcs can RP with us, but we're hoping once you RP with us you'll want your own little tusker!)
What will you do exactly in this recruitment drive?
Recruit! Nah, in all seriousness our drive will be more than that. We'll be posting on discord, in zone chat, and anywhere else where it makes sense! Our efforts will be based around luring people to apply, and on top of that we'll be having random RP nights. Maybe it'll just be me, maybe it will be the active core that have weathered the elements of the holidays! But there will be RP centered around... well... the stronghold seeking able bodied Orsimer! There will be opportunity for RP-PVE style things, mini DM-ed events, and so much more!
Is there anything special about joining at this time?
Yes! Absolutely! As you RP you may find your character being made privy to a number of rumors - many of these rumors will be RP hooks that are building into our first fully realized guild campaign: The Cruel Winter. This campaign will be powered by the stories of those who join us and those who remain and will center around a brutal winter that has taken its toll - and an enemy on the horizon who seeks to take advantage of what he sees as weakness.
The stronghold will be undergoing a power shift, and while I can't elaborate more there will be a chance for new members to come into positions that would otherwise take a longer time to achieve under normal circumstances!
There will also be incentives!
One of the worst feelings as a guild leader as many can attest to is putting in all the effort and looking at a guild roster that seems to be doing anything but partaking! Sometimes it is on the guild leader for not providing, and sometimes it isn't! There are many different reasons why a guild may find their member base apathetic to the guild. To prevent that we are offering incentives.
After the drive is over we will be putting in a new activity plan: all members will be required to participate in guild happenings three times a month bare minimum, but there will be incentives for those who do far more! These incentives can be something as small as a crafted set of gear, to something as big as having their own personal Hammerdeath Bungalow (Orcish Player Housing that can be used to represent an interior space within the stronghold) funded for them to many other potential prizes and bonuses! The more active you play the more rewarded you will feel and the more appreciation will be shown! This will also be retroactive for current members!
When does this drive start?
NOW. No, it isn't 2019 as of this writing, but we're not waiting. The Orcs are coming. Once more we stir, and we will not let something like "Christmas" stop us!
Applications are open! If you're looking for an awesome, close-knit orc rp community, this is it! We have a very interesting campaign going on right now, and would love to bolster our IC forces! All types of orcs welcome!
On Saturday the 13th Mor'Grumaar will be hosting a (belated due to guild plotting and scheduling) Malacath's Summoning Day Celebration - directing our ire at the largest threats currently in Wrothgar. This will be an RP-PVE event as we take down every world boss in Wrothgar while IC. While this is a guild event, any Malacath revering character is welcome, as are outsiders curious about the customs of the traditional stronghold orcs!
We are wrapping up our guild plotline "A Stronghold's Legacy."
An old Orcish ruin was discovered, excavated, and there are mysteries as of yet to be solved, but soon the Orsimer will be deciding the fate of the ruin: does it get left to history, or rebuilt and become an outpost or the new home of the Grumaari? This is yet to be decided, but it will most certainly be an important choice.
Those who are interested, please come on over to the website and apply! Those who are curious, feel free to ask me questions!
The past several weeks have been quiet. Halloween came and went and with November being the start of the holidays, many of us have been busy. That said, we are still standing, still recruiting! If you have applied and have not heard anything back we will be reaching out this weekend!
Going forward, as the holiday crunch approaches much of our RP will be fairly loose as a long term plot is being developed for after those busy times!
Mor'Grumaar is still here. That said, in the thick of the holidays our "unofficial" recruitment status is closed until after January 1st! If folks are still interested they may still contact me for recruitment, it just may be slower than one might want to encounter for a guild upon joining!
The winter has its grip on Wrothgar as tight as a hangman's noose. The stronghold has watched a number of able bodied warriors and workers perish before the might of the howling winds and bitter colds. Yet Mor'Grumaar endures. With dwindling supplies and numbers, the call has gone out. Not for help, but for brave and sturdy Orsimer who may wish to prove themselves and call themselves blood-kin. Whether a stronghold orc or a half blooded city orc, any with tusks will find themselves welcome.
Mor'Grumaar is currently entering a January Recruitment Drive (a week early) as we seek to begin our post holiday recovery! We are seeking all variety of Orsimer and their players - those who are passionate about Orc Culture, those who are curious but unsure of trying something new, and those who fit in between! It doesn't matter if you are a stranger to the lore or know Old Orcish, you are welcome! Visit our website at https://morgrumaar.enjin.com/ to join!